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PS5, Mark Cerny and PlayStation
PlayStation’s Mark Cerny did a deep-dive on the PS5 Pro and Sony’s new partnership with AMD
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro in September and in a new 37-minute video,
PlayStation 5 Pro specifications thoroughly explained, 'FLOPflation' debunked by PS5 system architect Mark Cerny
According to Mark Cerny, the biggest improvements of PS5 Pro are considered to be its new Ray Acceleration structure using BVH8 (Bounding Volume Hierarchy) and leveraging improved "Stack management in hardware," which means that graphics shader code is now better-managed, simpler, and more performant on the new hardware.
Mark Cerny on PS5 Pro, Flopflation, and PlayStation's Partnership with AMD
We sit down with PS5 architect Mark Cerny to discuss PSSR, the future of game graphics, and what Sony's partnership with AMD could mean for Xbox.
Sony decided fully four years ago to develop its own AI hardware for the PS5 Pro rather than using AMD tech and the big question is why
AMD, of course, is responsible for both the CPU cores and the bulk of the GPU technology in PS5 Pro. But when it comes to AI acceleration for upscaling, Sony decided to very much
After the PS5 Pro's less dramatic changes, PlayStation architect Mark Cerny says the next-gen will focus more on CPUs, memory, and machine-learning
With every console generation, the jump in technology gets less and less noticeable to the point where Sony had to zoom in on the most hard-to-notice background details to sell its new PS5 Pro. We'll likely never have another brain-frying moment,
The PS5 Pro Is Selling Well, Sony Finally Explains How It Works
PlayStation 5 Pro head architect Mark Cerny said you really shouldn’t care about how many TFLOPS the PS5 can handle, calling it ‘flopflation.’
Sony’s Mark Cerny Debunks PS5 Pro 33 TFLOPS Rumor, Dubbing It “Flopflation”
Around 7 minutes in, the presenter Mark Cerny directly addressed the rumor that the PlayStation 5 Pro’s GPU could run at 33.5 TFLOPS. As Cerny humorously claims, this leads to something he dubbed ‘flopflation.’
Mark Cerny Basically Confirms PS6 Partnership with AMD in PS5 Pro Tech Deep Dive Video
Sony has just released a new video, hosted by PlayStation's lead system architect, Mark Cerny. Speaking in his ever-calming dulcet tones, Cerny's video is basically a deep dive into the technical side of PS5 Pro, explaining how the new console ticks.
PS5 Pro Technical Seminar Presentation ft. Mark Cerny
Join the legendary Mark Cerny, Lead Architect at Sony PlayStation, as he presents a technical seminar on PS5 Pro to an audience at Sony Interactive Entertainment HQ in San Mateo, California. This presentation is intended to be an in-depth look at the hardware and software implemented into Sony's latest console the PlayStation 5 Pro.
Sony Announces AMD Collaboration for Graphics and Gameplay Tech
The PlayStation 5 Pro is currently the most technically advanced gaming console on the market. However, like every piece of tech, improvements can be made for even larger leaps in visual fidelity and performance.
PS5 Pro Lead Architect Calls AMD a "Fantastic Partner" as Sony Begins Deeper Collaboration, Focusing on Machine Learning-Based Tech for Graphics and Gameplay
It was wonderful to see the launch of the PlayStation 5 Pro console a few weeks ago. For those interested in the in-depth technical aspects of PS5 Pro, we’ve put together a video describing the bits and bytes behind the console: how it came together,
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New PS5 Pro details explain what "advanced ray tracing" really means
We also get some insight into what the PS5 Pro’s advanced ray tracing entails in technical terms. He states that one of the ...
2h
Sony says the GPU in the PS5 Pro is mostly very old tech but previews the ray-tracing upgrades from future RDNA 4 graphics for PCs
Backwards compatibility means PS5 Pro is mostly RDNA 2. The GPU in the hot new PlayStation 5 Pro is mostly pretty old tech. But it does preview the ray-tracing upgrades that are coming with AMD's new ...
VG Chartz
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Sony Releases PS5 Pro In-Depth Technical Presentation - News
Sony Interactive Entertainment has released a new video that provides an in-depth look at the technical aspects of [...] ...
Play Station Universe
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Building PSSR Was A Future-Proofing Investment, As Mark Cerny Sees Massive Push For Ray Tracing And Machine Learning In PS6
It was a normal Wednesday for PlayStation fans, until it wasn’t, because
Mark
Cerny
started talking about the
PS5
Pro
...
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on MSN
PlayStation and AMD are teaming up to infuse games with AI
Sony is furthering its partnership with AMD so they can create more AI-powered technology to make games look and play better ...
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