PlayStation 5 Pro head architect Mark Cerny said you really shouldn’t care about how many TFLOPS the PS5 can handle, calling ...
According to Mark Cerny, the biggest improvements of PS5 Pro are considered to be its new Ray Acceleration structure using ...
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves ...
Though the PS5 Pro offers a solid performance boost over the PS5, it's too expensive for what you get. It's impressive but ...
Backwards compatibility means PS5 Pro is mostly RDNA 2. The GPU in the hot new PlayStation 5 Pro is mostly pretty old tech. But it does preview the ray-tracing upgrades that are coming with AMD's new ...
According to the report, the use of PSSR has allowed Space Marine II to function much cleaner and clearer when running at 60 FPS, while in terms of raw resolution, it is enhanced from 720p to 1080p ...
With every console generation, the jump in technology gets less and less noticeable to the point where Sony had to zoom in on ...
Sony Interactive Entertainment has released a new video that provides an in-depth look at the technical aspects of [...] ...
We sit down with PS5 architect Mark Cerny to discuss PSSR, the future of game graphics, and what Sony's partnership with AMD ...
We also get some insight into what the PS5 Pro’s advanced ray tracing entails in technical terms. He states that one of the ...
As reported by RPG Site, both PlayStation 5 and Xbox Series X will offer two modes. Prioritizing graphics will lead to a 30 ...
Watch the PS5 Pro Enhanced Overview Trailer for Horizon Forbidden West, a sci-fi action-adventure RPG developed by Guerrilla ...